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- Special Topics: Prop Design Studio, spring 2020:
- Product Design: Visual Communication I (Sophomore): Fall semester.
- Product Design: Visual Communication II (Sophomore): Spring semester.
- Fashion Design: Sophomore model drawing: MEN. Fall semester.
- Fashion Design: Sophomore model drawing: WOMEN: Fall semester
- Fashion/Costume Design: Sophomore dynamic model drawing: Spring semester
- Fashion Design: Sophomore model drawing: WOMEN: Spring semester
- Fashion Design: Junior model drawing: Fall semester
- Fashion Design: Junior model drawing: Spring semester
Fashion/Costume Design: Sophomore dynamic model drawing: Spring semester
- Week 1 or 2: The male figure: Fabric textures: (Previous year):The male figure: Super hero. Dynamic gestures, 8 head proportion.
- Week 1 or 2: Female model, 8 head proportion: Dynamic fast gestures. (formerly) 1920's dress, jersey - drapes.
- Week 3: Female model: Geometric shape exercises and comositions. Formerly: Male model, striped draped fabric. Basics: Hands, shoes, heads.
- Week 4: 8 head male figure. Jersey draping top. (Formerly female and stripes)
- Week 5 and 6: Basics, rendering the face, fast dynamic poses. Movement.
- Weeks 7 and 8: Prepare for and Midterm test.
- Week 9: Working with the male X-men characters: Wolferine and Cyclop::
- Week 10: female Legends of tomorrow characters. Former years: X-men characters: Leather and other textures.
- Week 11: Cyclops, Wolferine and Capes.
- Week 12: Female X-men characters continued.
- Week 13: Preparation for final test: Male model, male X-men characters.
- Week 9/17: Starting character drawings for DC's Legends of tomorrow:
- Week 10/17/18: Drawing male DC Legends of tomorrow characters.
- Week 11/17: Drawing the female DC Legends of tomorrow character.
- Week 12/17: Male DC (LOT) character:
- Week 13/17: The female DC character. Detail studies and props.
Rendering textures: Fur, sequin, leather:
Under drawing on a separate page:
1. Silhouette of garments with Prisma, watch proportions.
Leather:
Leather is done best with a fresh (liquid) marker. Block out pants (or garment) then add shine with white pastel or Prisma or gouache.
Sequin:
Block out garment color with marker or gouache. Then add sequin dots with with white pastel or Prisma or gouache. Then frame sequin with dark Prisma.
Fur:
Block out fur color base: Then add one layer of pastel in similar but not same color. Blend.
With electric eraser, erase out hair/fur texture. Add Prisma in a variety colors.
Rendering textures: Fur, leather:
Under drawing on a separate page:
1. Silhouette of garments with Prisma, watch proportions.
Leather:
Leather is done best with a fresh (liquid) marker. Block out pants (or garment) then add shine with white pastel or Prisma or gouache.
Fur:
Block out fur color base: Then add one layer of pastel in similar but not same color. Blend.
With electric eraser, erase out hair/fur texture. Add Prisma in a variety colors.
Rendering Velvet, Sequin and Lace
Under drawing on separate page:
See-through fabric: Lace
1. Color skin parts seen through the transparent garment first.
2. Draw silhouette of all garments, watch proportions.
3. For transparent fabric, it's recommended to work with water color. Block in Chiffon color of coat with water color.
4. Add folds and shadows with darker watercolor once base dry.
Add highlights or shine with pastel.
Velvet:
Block out silhouette of pants with marker or water color.
Add layer of pastel. Blend. Add shine with pastel.
Sequin:
Block out garment color with marker or gouache. Then add sequin dots with with white pastel or Prisma or gouache. Then frame sequin with dark Prisma.
New dynamic model drawing proportion (s):
The more realistic looking costume figure (in this case 8 1/2 heads), the Super Hero:
1) Let's compare all gesture angles with the verticals in the room (and or/our page).
Shape exercises, to learn about the agles of a pose. Silhouette around in detail. Feel the shapes/curves of the body.
New dynamic model drawing proportion (s):
The more realistic looking costume figure (in this case 8 1/2 heads), the Super Hero:
1) Let's compare all gesture angles with the verticals in the room (and or/our page).
Shape exercises, to learn about the agles of a pose. Silhouette around in detail. Feel the shapes/curves of the body.
2) Exercise: Breaking the body down into, puzzle style.
Learning about the thorough under-drawing.
working with direction arrows.
Shape/contour/silhouette: Learning about the under drawing.
Quick movement sketches, 3 minutes.
Quick movement sketches, 3 minutes.
Quick movement sketches, 3 minutes.